| Riot shield | |
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+8twsmith Hortons Heros the spork of death Yuurei Knightwarrier =Daes= Aedomon killswitch-187 12 posters |
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killswitch-187 PG MEM
Number of posts : 200 Age : 34 Location : prince george Registration date : 2007-01-31
Player Info Club Status: Member Geo: PG Tags:
| Subject: Riot shield Mon 07 Jan 2008, 10:56 pm | |
| so i was thinking about going down to northern hardware and buying a sheet of lexan or something and making a riot shield for the CQB games in febuary. i was wondering if u guys had any input on making it or some kind of armor rules for using it. let me know.
im planning on making it in the next 2 weeks so lets hear some input.
thanks | |
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Aedomon Quesnel MEM
Number of posts : 320 Age : 40 Location : Quesnel Registration date : 2007-06-10
Player Info Club Status: --- Geo: West Side Tags:
| Subject: Re: Riot shield Tue 08 Jan 2008, 7:05 pm | |
| Well, real riot shields have a fairly high bulletproofing, so the armor rating should be pretty decent.
As for construction, I would lean towards a shield made from the plastic of one of those blue plastic barrels for shipping various chemicals: quite a few SCA guys make armor from them and it works wonders. Little reinforments around the edge for it to maintain its shape and a lexan (or screen or whatever) window, and you would be good to go. You can always get some krylon and paint it black for effect. | |
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=Daes= CHAIRLORD
Number of posts : 1310 Age : 42 Location : Victoria/Alberta Registration date : 2005-10-28
Player Info Club Status: Member Geo: Too far away... Tags:
| Subject: Re: Riot shield Tue 08 Jan 2008, 9:38 pm | |
| Heh heh heh, SCA is like Fight Club. Any mention of SCA means that you are connected to SCA. Any denial means you are connected to SCA. If rule 1 and 2 still do not apply, then you are a covert SCA operative. With that being said, for BB's, the ol' pickle barrel armor would be great. The only downside is getting paint to stick to the crap (it holds petroleum products, thus paints are a REAL pain to get to stay on, some plastic paints work okay but still chip). Most of the SCA armor using the plastic is well hidden by the dryers felt and outer garb, could always rivet an outer layer of material over it. With that being said, as with SCA, nothing beats the real thing in the end, go metal or fiberglass for quasi-realism (metal sounds cool too). Lots of different styles and designs. Google up stuff like tactical or swat shield. Bwa ha ha ha, how ghetto!!! -Doug | |
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Knightwarrier PG MEM Grn
Number of posts : 1059 Age : 53 Location : PG Registration date : 2007-08-26
Player Info Club Status: --- Geo: North Hart Tags:
| Subject: Re: Riot shield Tue 08 Jan 2008, 9:43 pm | |
| well if it keeps you from getting shot, ghetto or not, it works... | |
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=Daes= CHAIRLORD
Number of posts : 1310 Age : 42 Location : Victoria/Alberta Registration date : 2005-10-28
Player Info Club Status: Member Geo: Too far away... Tags:
| Subject: Re: Riot shield Wed 09 Jan 2008, 12:34 am | |
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Yuurei PG MEM
Number of posts : 229 Age : 38 Location : Prince George Registration date : 2005-12-18
Player Info Club Status: Member Geo: Prince George Tags:
| Subject: Re: Riot shield Wed 09 Jan 2008, 1:24 am | |
| Daes, your ghetto 'artillery peice' come to mind. | |
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=Daes= CHAIRLORD
Number of posts : 1310 Age : 42 Location : Victoria/Alberta Registration date : 2005-10-28
Player Info Club Status: Member Geo: Too far away... Tags:
| Subject: Re: Riot shield Wed 09 Jan 2008, 1:40 am | |
| Man, my whole history of modding and making stuff has been ghetto at best, and usually worse... You able to make it to any CQC? Could really use some SWAT element -Doug | |
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the spork of death NIA New
Number of posts : 314 Age : 39 Location : crandrook hill Registration date : 2006-03-16
Player Info Club Status: --- Geo: Unspecified Tags:
| Subject: Re: Riot shield Wed 09 Jan 2008, 4:10 pm | |
| ironically theres a guy in the last pic in the back of the line sporting an AUG | |
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Hortons Heros Toast
Number of posts : 3838 Age : 41 Location : Intown Registration date : 2005-10-26
Player Info Club Status: Member Geo: Local Tags:
| Subject: Re: Riot shield Wed 09 Jan 2008, 8:58 pm | |
| everyone knows the AUG is super gheto...
anyone have an example done yet? | |
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=Daes= CHAIRLORD
Number of posts : 1310 Age : 42 Location : Victoria/Alberta Registration date : 2005-10-28
Player Info Club Status: Member Geo: Too far away... Tags:
| Subject: Re: Riot shield Wed 09 Jan 2008, 10:28 pm | |
| I have two projects on my plate now for the weekend. This CQB is really inspiring! I shotgun making the metal shield.
-Doug | |
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the spork of death NIA New
Number of posts : 314 Age : 39 Location : crandrook hill Registration date : 2006-03-16
Player Info Club Status: --- Geo: Unspecified Tags:
| Subject: Re: Riot shield Thu 10 Jan 2008, 1:30 am | |
| i shotgun making one with headlights, oh, i can get all the cardboard we need to make a decent sized anything | |
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=Daes= CHAIRLORD
Number of posts : 1310 Age : 42 Location : Victoria/Alberta Registration date : 2005-10-28
Player Info Club Status: Member Geo: Too far away... Tags:
| Subject: Re: Riot shield Thu 10 Jan 2008, 1:46 am | |
| Oh oh oh, you have to steal Dave's idea and put on dually 1,000,000 lumen lights. Blast those retinas!! Crappy Tire always has some deal on those things...
-Doug | |
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Aedomon Quesnel MEM
Number of posts : 320 Age : 40 Location : Quesnel Registration date : 2007-06-10
Player Info Club Status: --- Geo: West Side Tags:
| Subject: Re: Riot shield Thu 10 Jan 2008, 4:31 am | |
| - =Daes= wrote:
- Heh heh heh, SCA is like Fight Club. Any mention of SCA means that you are connected to SCA. Any denial means you are connected to SCA. If rule 1 and 2 still do not apply, then you are a covert SCA operative.
-Doug The first rule of fight club is.... But yes, I used to teach some of the local guys how to actually use the swords they were packing around, etc. But back to the topic... The pickle barrels can be covered with cloth (I would prefer broadcloth, myself) purchased or dyed any colour you want. Rough up the plastic with a sandblaster or whatever means you like and the epoxy (we found #2 worked fairly well) would stick like shit to a blanket. The edging would get rid of any possible snagging problems, and you end up with an incredibly light to couple any heavier gear you might want to wire in. Can anybody say claymore? May only give you one blast, but oh the pain. | |
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the spork of death NIA New
Number of posts : 314 Age : 39 Location : crandrook hill Registration date : 2006-03-16
Player Info Club Status: --- Geo: Unspecified Tags:
| Subject: Re: Riot shield Thu 10 Jan 2008, 5:35 am | |
| riot shields, spot lights and claymores oh my | |
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=Daes= CHAIRLORD
Number of posts : 1310 Age : 42 Location : Victoria/Alberta Registration date : 2005-10-28
Player Info Club Status: Member Geo: Too far away... Tags:
| Subject: Re: Riot shield Thu 10 Jan 2008, 1:09 pm | |
| Indeed! Excellent call on epoxy and cloth there, that would look great! | |
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Hortons Heros Toast
Number of posts : 3838 Age : 41 Location : Intown Registration date : 2005-10-26
Player Info Club Status: Member Geo: Local Tags:
| Subject: Re: Riot shield Thu 31 Jan 2008, 1:43 pm | |
| is anyone actually making one? | |
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twsmith CMob MEM
Number of posts : 707 Age : 51 Location : Moberly Lake Registration date : 2005-11-25
Player Info Club Status: Member Geo: Moberly Lake Tags:
| Subject: Re: Riot shield Thu 31 Jan 2008, 10:49 pm | |
| Personally I don't think it would be much fun to have a walking tank coming at me who's immune to my full-auto fire. It's going to be difficult to sort out hit rules for Ballistic shields and still have a realistic game. Most assault rifles will penetrate Level IIIA protection, so a full auto burst from an AK is most likely a kill in CQB, even if you have a ballistic shield.
From Wikipedia.
Modern ballistic shields are examined against the U.S. government ballistic protection rating standard, NIJ-Std 0108.01. They typically rate Threat Level Type IIIA protection.
Type I (.22 LR; .380 ACP) This armor protects against 22 caliber Long Rifle Lead Round Nose (LR LRN) bullets, with nominal masses of 2.6 g (40 gr) at a reference velocity of 329 m/s (1080 ft/s ± 30 ft/s) and .380 ACP Full Metal Jacketed Round Nose (FMJ RN) bullets, with nominal masses of 6.2 g (95 gr) at a reference velocity of 322 m/s (1055 ft/s ± 30 ft/s) Type IIA (9 mm; .40 S&W) This armor protects against 9 mm Full Metal Jacketed Round Nose (FMJ RN) bullets, with nominal masses of 8.0 g (124 gr) at a reference velocity of 341 m/s (1120 ft/s ± 30 ft/s) and .40 S&W caliber Full Metal Jacketed (FMJ) bullets, with nominal masses of 11.7 g (180 gr) at a reference velocity of 322 m/s (1055 ft/s ± 30 ft/s). It also provides protection against the threats mentioned in [Type I]. Type II (9 mm; .357 Magnum) This armor protects against 9 mm Full Metal Jacketed Round Nose (FMJ RN) bullets, with nominal masses of 8.0 g (124 gr) at a reference velocity of 367 m/s (1205 ft/s ± 30 ft/s) and 357 Magnum Jacketed Soft Point (JSP) bullets, with nominal masses of 10.2 g (158 gr) at a reference velocity of 436 m/s (1430 ft/s ± 30 ft/s). It also provides protection against the threats mentioned in [Types I and IIA]. Type IIIA (High Velocity 9 mm; .44 Magnum) This armor protects against 9 mm Full Metal Jacketed Round Nose (FMJ RN) bullets, with nominal masses of 8.0 g (124 gr) at a reference velocity of 436 m/s (1430 ft/s ± 30 ft/s) and .44 Magnum Semi Jacketed Hollow Point (SJHP) bullets, with nominal masses of 15.6 g (240 gr) at a reference velocity of 436 m/s (1430 ft/s ± 30 ft/s). It also provides protection against most handgun threats, as well as the threats mentioned in [Types I, IIA, and II]. Type III (Rifles) This armor protects against 7.62 mm Full Metal Jacketed (FMJ) bullets (U.S. Military designation M80), with nominal masses of 9.6 g (148 gr) at a reference velocity of 847 m/s (2780 ft/s ± 30 ft/s) or less. It also provides protection against the threats mentioned in [Types I, IIA, II, and IIIA]. Type IV (Armor Piercing Rifle) This armor protects against .30 caliber armor piercing (AP) bullets (U.S. Military designation M2 AP), with nominal masses of 10.8 g (166 gr) at a reference velocity of 878 m/s (2880 ft/s ± 30 ft/s). It also provides at least single hit protection against the threats mentioned in [Types I, IIA, II, IIIA, and III]. | |
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Hortons Heros Toast
Number of posts : 3838 Age : 41 Location : Intown Registration date : 2005-10-26
Player Info Club Status: Member Geo: Local Tags:
| Subject: Re: Riot shield Fri 01 Feb 2008, 5:03 pm | |
| I just want to try it and see. | |
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=Daes= CHAIRLORD
Number of posts : 1310 Age : 42 Location : Victoria/Alberta Registration date : 2005-10-28
Player Info Club Status: Member Geo: Too far away... Tags:
| Subject: Re: Riot shield Fri 01 Feb 2008, 7:00 pm | |
| Bah, now I can't weasel my way out of this. Does cardboard and duct tape count? -Doug | |
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chinese_gunman PG MEM
Number of posts : 251 Age : 39 Location : Prince George/Coquitlam BC Registration date : 2005-10-26
Player Info Club Status: Member Geo: Prince George Tags:
| Subject: Re: Riot shield Fri 01 Feb 2008, 8:30 pm | |
| you can use it..but no guarantee it'll work lol j/k...don't use it...that idea sucks doug...u suck lol | |
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twsmith CMob MEM
Number of posts : 707 Age : 51 Location : Moberly Lake Registration date : 2005-11-25
Player Info Club Status: Member Geo: Moberly Lake Tags:
| Subject: Re: Riot shield Fri 01 Feb 2008, 9:30 pm | |
| I think it could be fun if we followed swat team practice with the leader packing a ballistic shield & handgun and the rest of the team stacked behind him with smg's and longer rifles. But if the guy packing the shield is also packing an M4 or other longarm and firing it one-handed, that's just unrealistic and lame. - Hortons Heros wrote:
- I just want to try it and see.
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the spork of death NIA New
Number of posts : 314 Age : 39 Location : crandrook hill Registration date : 2006-03-16
Player Info Club Status: --- Geo: Unspecified Tags:
| Subject: Re: Riot shield Fri 01 Feb 2008, 9:33 pm | |
| im trying to make one, its pritty hard, as far as penetrating, they gotta beable to stop a couple rounds then break through... thickness of cardboard has to be precise | |
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Hortons Heros Toast
Number of posts : 3838 Age : 41 Location : Intown Registration date : 2005-10-26
Player Info Club Status: Member Geo: Local Tags:
| Subject: Re: Riot shield Sat 02 Feb 2008, 1:26 am | |
| The JOC guys had plywood shields but they guy infront either had both hands on the shield or a pistol. I have some pics I'll have to upload from there. When I asked him about sheilds he never mentioned any fair play issues and they have a massive area (15000 sq ft). A shield still has some pretty big weaknesses. | |
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=Daes= CHAIRLORD
Number of posts : 1310 Age : 42 Location : Victoria/Alberta Registration date : 2005-10-28
Player Info Club Status: Member Geo: Too far away... Tags:
| Subject: Re: Riot shield Sat 02 Feb 2008, 11:59 pm | |
| Not enough room to bring anything on bus. Sorry Dave. Maybe next time when the weather clears up and I drive in. | |
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Aedomon Quesnel MEM
Number of posts : 320 Age : 40 Location : Quesnel Registration date : 2007-06-10
Player Info Club Status: --- Geo: West Side Tags:
| Subject: Re: Riot shield Sun 22 Jun 2008, 12:02 am | |
| Found some excellent instructions on constructing one with lexan, if anybody is still up to this task. | |
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