| March 23 NIGHT MERGE | |
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+13masterchief killswitch-187 Jackboot chinese_gunman beach_boy Yuurei HeavyMetalHick =Daes= SNAFU ZEUS twsmith Alpine Hortons Heros 17 posters |
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Hortons Heros Toast
Number of posts : 3838 Age : 41 Location : Intown Registration date : 2005-10-26
Player Info Club Status: Member Geo: Local Tags:
| Subject: March 23 NIGHT MERGE Sun 25 Feb 2007, 6:38 pm | |
| EDIT Operation GAME LEADER-Hortons Heros GAME PLAY-2 games GAME LENGTH-2 hour games GEAR-rules apply-Terror Team AMMO LIMITS-none TEAMS- military-matching BDU and hat Terror team-not matching gear or street clothes OTHER INFO-bring a flash light...
RULES BEING USED- One Hit Armour-NOT FOR TERROR TEAM Booby traps
GAME 1 Escaped Prisoners
Terror Folk Goals-make it across field, load up, save other prisoners, take out tower Special Rules-majority start with 30BBs
Police Goals-catch prisoners, keep tower alive, keep prisoners in prison Special Rules
A truck load of prisoners have overtaken their convoy that was taking them to a high security prison 2 hours away. They took some casualty's in their efforts so numbers are unknown. What is know is that they seem to be heading towards your small prison base. There is allot of insurgent activity around your base so you know that they may try and connect with their buddies. They are lightly armed as there was only so much ammo in the convoy. The goal is to round up as many of the prisoners as possible and hold them until more help can arrive.
GAME RULES terror -when hit they pop a red glow stick, pull out their mag, cannot hold their gun by the grip and escort themselves to jail (tower). To get out of jail a team member must make it underneath the jail which will release all the prisoners. Prisoners leaving the jail may not use their weapon until they reach the ammo dump again. -90% of the terror team will start with 30BBs to start. They can use their full gear if they can reach the ammo dump on the far side of the field. 10% start at the ammo dump fully loaded.
Military -When the military are hit they pop a red glow stick and go to the tower as well with a 4 min re spawn. While re spawning they may not shoot. TOWER GUY-there will be 1-2 people upstairs in the tower, when they are hit they count to 60 out loud. To permanently take out the light and machine gunner in the tower you must toss a grenade in while there are no prisoners underneath. at this point they will become ground troops -ground troops are allowed only 2 lows or one 1 mid until the first jail break. Reloading must be done at the tower. After the jail break they can return to the tower and load out with whatever they want. -ground troops are not allowed inside the circle of houses that surround the tower. They may shoot inside the circle but the MG in the tower is the only one allowed to be inside the circle and firing.
Game 2 Capture the Glowy thingers
Objective for both teams -get from spawn point to the two story building, collect a glow stick and get it back to your own base.
Physical Setup -your team has two corners on one side of the field. One corner is the spawn point the other is your home base where points are collected. The center two story tower has both teams glow sticks in it.
Hit Rules -When hit show your red kill stick and walk back to your spawn point. When at your spawn point you must wait until there are 4 other team members that have been killed. Once there are 4 killed teammates there the first three that arrived can leave while the last one that arrives has to wait until another round of killed players come in. Players are not considered to be in the respawn zone until they touch the glow stick.
Special Rules -cannot camp spawn point (don't be a loser and try this move) -cannot camp inside of tower -once hit drop the objective glow stick you were carrying and leave it where you died. DEAD MEN TELL NO TALES (cannot tell team members where you dropped it) -can only take your own colour stick out of the tower. -if you find the opposite teams stick you can only return it to the tower.
TEAM SIGN UP-teams will be split up differently for each game.
NIA-Fraggles-tactical long johns-mp5-SD6 NIA-TWsmith-DPM-lots of guns NIA-Daes-woodland-G36K & AR NIA-Hortons Heros-Cadpat-AUG NIA-Yuurie-Black-G36c CC-Vortex-urban-MG36,SL9,G36KE CC-Poncho- urbant-AUG ,G36KE CC-Delta1-Urban-x2 berrettas,SL9,M16A2 CC-Brian-urban-whatever he has CC-Rob- Urban or Cadpat -rpk,tm 1911-a1 CC-Supporter-Urban or Cadpat-Guns M60 CC-Kyle-Urban or Cadpat-M249 para,Mortar,glock 18c CC-Adam-Urban or Cadpat-G36K CC-Marker-Urban Cadpat ghilie suit-M24 ,M14 socom CC-Scruffy-Urban or Cadpat-M4-a1 HeavyMetalHick-Street Clothes-MP5 Florecent Hat-OD-Tommy Killswitch-Tiger Stripe-552 NOOB-street clothes-G36c NOOB-street clothes-AK74 Jackboot-woodland mix-M-4 Brian-street clothes-????? Masterchief-OD/woodland-UZI Evrett-street clothes-rental Fps_boy-cadpat mix-g36c MIA-Pink-Tiger stripe-?????? MIA-Zeus-tiger stripe-mp5-m16 DB19-cadpat-m16 416-POSSIBLE
8 hours...ish....Look forward to seeing you out. How many are you bringing? Where are you guys staying when you get here?
Last edited by on Thu 22 Mar 2007, 3:22 pm; edited 28 times in total | |
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Alpine NIA New
Number of posts : 26 Age : 39 Location : Somewhere Registration date : 2006-12-10
Player Info Club Status: --- Geo: BS Land Tags: ---
| Subject: Re: March 23 NIGHT MERGE Sun 25 Feb 2007, 9:39 pm | |
| there will be 4 of us. maybe hotel
Name Dustin Callsign Vortex Radio yes cammo urban or cadpat guns MG36,SL9,G36KE Team Canadian Coalition
Name Thomas Callsign Poncho Radio yes cammo urban or cadpat guns AUG ,G36KE Team Canadian Coalition
Name Mike Callsign Delta1 Radio yes Cammo Urban or Cadpat guns x2 berrettas,SL9,M16A2 Team Canadian Coalition
Name Brian Callsign Unknown Radio yes Cammo urban or Cadpat guns watever he brings team Canadian Coalition | |
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twsmith CMob MEM
Number of posts : 707 Age : 51 Location : Moberly Lake Registration date : 2005-11-25
Player Info Club Status: Member Geo: Moberly Lake Tags:
| Subject: Re: March 23 NIGHT MERGE Sun 25 Feb 2007, 10:47 pm | |
| Directions according to Mapquest. 1: Start out going SOUTH on STAVE LAKE ST toward DEWDNEY TRUNK RD. 0.1 miles Map 2: Turn LEFT onto DEWDNEY TRUNK RD. 1.3 miles Map 3: Turn LEFT to stay on DEWDNEY TRUNK RD. 0.4 miles Map 4: Turn RIGHT to stay on DEWDNEY TRUNK RD. 0.2 miles Map 5: Turn LEFT onto LOUGHEED HWY / PROVINCIAL ROUTE 7. 3.0 miles Map 6: Turn RIGHT to stay on LOUGHEED HWY / PROVINCIAL ROUTE 7. 6.7 miles Map 7: Turn RIGHT to stay on PROVINCIAL ROUTE 7 / LOUGHEED HWY. 16.9 miles Map 8: Turn SLIGHT RIGHT onto LOUGHEED HWY / PROVINCIAL ROUTE 7 / PROVINCIAL ROUTE 9. 0.9 miles Map 9: Turn SLIGHT LEFT onto PROVINCIAL ROUTE 7 E / LOUGHEED HWY. 18.6 miles Map 10: Take the HWY-1 E / TRANS CANADA HWY EAST ramp toward KAMLOOPS / PR. GEORGE. 0.2 miles Map 11: Merge onto PROVINCIAL ROUTE 1 / TRANS CANADA HWY. 117.9 miles Map 12: PROVINCIAL ROUTE 1 / TRANS CANADA HWY becomes PROVINCIAL ROUTE 97. 192.6 miles Map 13: Turn LEFT to stay on PROVINCIAL ROUTE 97. <0.1 miles Map 14: Turn RIGHT to stay on PROVINCIAL ROUTE 97. 6.9 miles Map 15: Turn SLIGHT RIGHT onto CARSON AVE / PROVINCIAL ROUTE 97. 0.3 miles Map 16: Turn RIGHT onto FRONT ST / PROVINCIAL ROUTE 97. Continue to follow PROVINCIAL ROUTE 97. 73.2 miles Map 17: Take the ramp toward CITY CENTRE VIA QUEENSWAY. 0.1 miles Map 18: Turn LEFT to take the ramp toward PR. GEORGE / CITY CENTRE. <0.1 miles Map 19: Turn LEFT onto QUEENSWAY. 1.5 miles Map 20: Turn LEFT onto PATRICIA BLVD. <0.1 miles Map 21: End at Prince George, BC CA Map Total Est. Time: 8 hours, 40 minutes Total Est. Distance: 441.92 miles | |
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twsmith CMob MEM
Number of posts : 707 Age : 51 Location : Moberly Lake Registration date : 2005-11-25
Player Info Club Status: Member Geo: Moberly Lake Tags:
| Subject: Re: March 23 NIGHT MERGE Sun 25 Feb 2007, 10:53 pm | |
| Not really sure why it chose to end on Patricia Blvd. though? | |
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Hortons Heros Toast
Number of posts : 3838 Age : 41 Location : Intown Registration date : 2005-10-26
Player Info Club Status: Member Geo: Local Tags:
| Subject: Re: March 23 NIGHT MERGE Sun 25 Feb 2007, 11:23 pm | |
| are you guys coming up just for our game? | |
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Alpine NIA New
Number of posts : 26 Age : 39 Location : Somewhere Registration date : 2006-12-10
Player Info Club Status: --- Geo: BS Land Tags: ---
| Subject: Re: March 23 NIGHT MERGE Sun 25 Feb 2007, 11:30 pm | |
| - Hortons Heros wrote:
- are you guys coming up just for our game?
we are leaving thursday night and since the milsim at mission doesnt start till 6 pm on sat we have nothing better to do on friday so we might as well come play a night game with you guys | |
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ZEUS MIA MEM
Number of posts : 101 Age : 46 Location : Mackenzie B.C. Registration date : 2006-12-01
Player Info Club Status: MIA Geo: Mackenzie Tags:
| Subject: Re: March 23 NIGHT MERGE Sun 25 Feb 2007, 11:32 pm | |
| shift changes suck. I should have been on days for this but instead I am now on permanent afternoons. I am going to try to take it off but doubtfull. I am there alone doing night cleanup while the mill isn't running so there is no one else to cover. I will still try though | |
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Alpine NIA New
Number of posts : 26 Age : 39 Location : Somewhere Registration date : 2006-12-10
Player Info Club Status: --- Geo: BS Land Tags: ---
| Subject: Re: March 23 NIGHT MERGE Sun 25 Feb 2007, 11:35 pm | |
| just a few questions wats the fps rule and do you guys allow players using red gas | |
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Hortons Heros Toast
Number of posts : 3838 Age : 41 Location : Intown Registration date : 2005-10-26
Player Info Club Status: Member Geo: Local Tags:
| Subject: Re: March 23 NIGHT MERGE Sun 25 Feb 2007, 11:42 pm | |
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Alpine NIA New
Number of posts : 26 Age : 39 Location : Somewhere Registration date : 2006-12-10
Player Info Club Status: --- Geo: BS Land Tags: ---
| Subject: Re: March 23 NIGHT MERGE Sun 25 Feb 2007, 11:45 pm | |
| nice were all in that range | |
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Alpine NIA New
Number of posts : 26 Age : 39 Location : Somewhere Registration date : 2006-12-10
Player Info Club Status: --- Geo: BS Land Tags: ---
| Subject: Re: March 23 NIGHT MERGE Sun 25 Feb 2007, 11:47 pm | |
| - ZEUS wrote:
- shift changes suck. I should have been on days for this but instead I am now on permanent afternoons. I am going to try to take it off but doubtfull. I am there alone doing night cleanup while the mill isn't running so there is no one else to cover. I will still try though
dont worry zeus if you come your just another target to us we will have plenty of bbs for you and everyone else to go around | |
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Hortons Heros Toast
Number of posts : 3838 Age : 41 Location : Intown Registration date : 2005-10-26
Player Info Club Status: Member Geo: Local Tags:
| Subject: Re: March 23 NIGHT MERGE Tue 27 Feb 2007, 1:05 am | |
| is that trash talk in airsoft? I'll make sure you two are on the same team. HA HA! | |
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SNAFU NIA New
Number of posts : 82 Age : 35 Location : PG Registration date : 2007-02-14
Player Info Club Status: --- Geo: The Hart Tags:
| Subject: Re: March 23 NIGHT MERGE Thu 01 Mar 2007, 12:46 am | |
| cool night game hopfully mine and Fps_boys guns and mags are in in time. shipment on guns should be in between the 2nd and the 6th of march but no word on mag orders | |
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Alpine NIA New
Number of posts : 26 Age : 39 Location : Somewhere Registration date : 2006-12-10
Player Info Club Status: --- Geo: BS Land Tags: ---
| Subject: Re: March 23 NIGHT MERGE Thu 01 Mar 2007, 4:31 pm | |
| - Hortons Heros wrote:
- is that trash talk in airsoft? I'll make sure you two are on the same team. HA HA!
its not considered trash talk if you know how to say it, and you can back it up too | |
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=Daes= CHAIRLORD
Number of posts : 1310 Age : 42 Location : Victoria/Alberta Registration date : 2005-10-28
Player Info Club Status: Member Geo: Too far away... Tags:
| Subject: Re: March 23 NIGHT MERGE Thu 01 Mar 2007, 4:49 pm | |
| - vortexs wrote:
- Hortons Heros wrote:
- is that trash talk in airsoft? I'll make sure you two are on the same team. HA HA!
its not considered trash talk if you know how to say it, and you can back it up too That remains to be seen I guess I will break the box-mag out if we are all trying to prove something Mind you, we try to keep the competition down in the club website and save it for the field where it belongs. Look forward to seeing you at the game hopefully -Doug | |
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Alpine NIA New
Number of posts : 26 Age : 39 Location : Somewhere Registration date : 2006-12-10
Player Info Club Status: --- Geo: BS Land Tags: ---
| Subject: Re: March 23 NIGHT MERGE Fri 02 Mar 2007, 1:21 am | |
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=Daes= CHAIRLORD
Number of posts : 1310 Age : 42 Location : Victoria/Alberta Registration date : 2005-10-28
Player Info Club Status: Member Geo: Too far away... Tags:
| Subject: Re: March 23 NIGHT MERGE Fri 02 Mar 2007, 1:36 am | |
| Yeah, we have used mortors up here too, what type do you use? I prefer the launching of peas and BBs, I find the Nerf Vortex a little fake.
-Doug | |
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twsmith CMob MEM
Number of posts : 707 Age : 51 Location : Moberly Lake Registration date : 2005-11-25
Player Info Club Status: Member Geo: Moberly Lake Tags:
| Subject: Re: March 23 NIGHT MERGE Fri 02 Mar 2007, 5:15 am | |
| The arms race begins. | |
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Hortons Heros Toast
Number of posts : 3838 Age : 41 Location : Intown Registration date : 2005-10-26
Player Info Club Status: Member Geo: Local Tags:
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=Daes= CHAIRLORD
Number of posts : 1310 Age : 42 Location : Victoria/Alberta Registration date : 2005-10-28
Player Info Club Status: Member Geo: Too far away... Tags:
| Subject: Re: March 23 NIGHT MERGE Fri 02 Mar 2007, 2:15 pm | |
| You know, for the night game, those flares would work well with the pink flame and smoke... Do we have any left or are more needed to be made?
-Doug | |
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Hortons Heros Toast
Number of posts : 3838 Age : 41 Location : Intown Registration date : 2005-10-26
Player Info Club Status: Member Geo: Local Tags:
| Subject: Re: March 23 NIGHT MERGE Fri 02 Mar 2007, 4:21 pm | |
| We have enough saltpeter to make TONNES but I have been banned from making it in my own cooking wear...whoops...If I can get that pot back from you Doug I can make some more. Found that the best wicks are sparklers (when inserted right, sorry to the MIA guys). They light instantly and don't need any help after the sparkler gets in there. | |
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Alpine NIA New
Number of posts : 26 Age : 39 Location : Somewhere Registration date : 2006-12-10
Player Info Club Status: --- Geo: BS Land Tags: ---
| Subject: Re: March 23 NIGHT MERGE Fri 02 Mar 2007, 5:26 pm | |
| Hey hortons can i mine your field it will take about 30 mins or so to do.
Our mortar is a non pyro the shells shoot up in the air then break apart and bbs fall like hail its hard to explain ill post a video of it in action. | |
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Hortons Heros Toast
Number of posts : 3838 Age : 41 Location : Intown Registration date : 2005-10-26
Player Info Club Status: Member Geo: Local Tags:
| Subject: Re: March 23 NIGHT MERGE Fri 02 Mar 2007, 6:07 pm | |
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=Daes= CHAIRLORD
Number of posts : 1310 Age : 42 Location : Victoria/Alberta Registration date : 2005-10-28
Player Info Club Status: Member Geo: Too far away... Tags:
| Subject: Re: March 23 NIGHT MERGE Fri 02 Mar 2007, 10:52 pm | |
| Pot back from me? That is my nice stainless pot that I bought! You have the ugly beater pot I am pretty sure we left that at your house... When and if I get back, we are welcome to use my kitchen again to stink up the neighborhood. Great idea with the sparklers, much better than my matchheads. -Doug
Last edited by on Fri 02 Mar 2007, 10:54 pm; edited 1 time in total | |
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=Daes= CHAIRLORD
Number of posts : 1310 Age : 42 Location : Victoria/Alberta Registration date : 2005-10-28
Player Info Club Status: Member Geo: Too far away... Tags:
| Subject: Re: March 23 NIGHT MERGE Fri 02 Mar 2007, 10:53 pm | |
| I still get a laugh out of those videos. I like shooting you -Doug | |
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